Website powered by

Hui Xin Temple Lighting Environment

This group project that I was a part of was the final module at Escape Studios. We had an 8 man team and our goal for this project was to explore a culture that has been explored in other games but to explore it in a new and refreshing way. We settled on bringing Chinese architecture more specifically from the Ming dynasty and Forbidden City. I was the lead lighting artist for this project and my main goal was to really hone into that hollow cave interior atmosphere whilst then also giving each Buddha platform their own unique identity but all in all working together in a cohesive manner.
Credits:
Alex Tang - Producer/Environment Artist
www.artstation.com/alextang

Amelia Evershed - Lead Artist, Material Artist
www.artstation.com/ameliaevershed

Dienga Difika - Lead Prop Artist
www.artstation.com/jdd

Hamida Usman - Prop Artist
www.artstation.com/phantomess

Michael Kokkinos - Prop Artist
www.artstation.com/mkokkinos

Edward Copilul - Prop Artist
https://www.artstation.com/eddiecopilul

Justin Anduiza - Visual Effects Artist, Cinematics Artist
www.artstation.com/justinanduiza

Overall Level

Overall Level

Wood Buddha

Wood Buddha

Fire Buddha

Fire Buddha

Earth Buddha

Earth Buddha

Water Buddha

Water Buddha

Cinematic Shots

Cinematic Shots